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Showing posts from June, 2020

Kim Kardashian Hollywood CSP case study

Language 1) What is the objective when playing the Kim Kardashian: Hollywood game? Work your way up to celebrity level or scale. 2) What is an A-list celebrity? Why is it important in Kim Kardashian: Hollywood? The highest rank in celebrity scale. This is because aim is to become celebrity scale. 3) How do you download the Kim Kardashian: Hollywood game? On google play store or apple store. 4) What is the narrative or story line of Kim Kardashian: Hollywood? Where is it set? Increase in popularity 5) What characters can you play as? What characters appear in the game? You can play as the created character the player customised. Representations 1) What representations of women can be found in Kim Kardashian: Hollywood? Race and ethnicity 2) What representations of race, ethnicity or sexuality can be found in the game? celebrity 3) How does the game both reinforce and subvert stereotypes in the media? ? 4) What does the game suggest regarding modern perceptions of celebrity and

Lara Croft Go blog task

Language 1) Who is Lara Croft and when did she first appear in a videogame? Lara Croft appeared in the game called Tomb Raider and she was a female character as a protagonist. 2) What classic films influenced the creation of Lara Croft and the Tomb Raider games? The genre of the movie is action/adventure and was influenced by Indiana Jones. 3) How has Lara Croft and Tomb Raider moved beyond just being a videogame? Appeared on magazine covers, merchandise, comics , advertising tie-ins and spin-offs featuring the characters. 4) What devices can you play Lara Croft Go on? PlayStation  5) What type of game is Lara Croft Go? The games includes fighting, dangerous obstacles, very violent and adventurous game. 6) How does Lara Croft Go use narrative (storyline)? ? 7) What iconography can be found in Lara Croft Go? How does this help communicate the sub-genre of videogame? gives it a dangerous theme because of the adventurous genre. 8) What other characters or enemies feature in

Video games intro

1) What were the first video games like? The first video games were created through post war mainframes so it wouldn’t be that advanced like in this generation of video games 2) How have videogames changed over time? They created more access abilities for everyone through consoles and developed like more colour and advanced games. 3) What do the most successful games have in common?  In my opinion, most successful games focus on their target audience and try and catch their eye on to the games and this creates popularity as the news about the game will be spread. 4) What  criticisms  have been made towards videogames over the years? Most video games have some sort of shooting or some sort of violence in their games to make it thrilling and exciting for their target audience - which is teenagers. 1) How many Fortnite players are there worldwide? 12.3 million concurrent players.  2) Why is it so popular? What are the audience pleasures of the game? They only get popular through o

Apple Beats 1 Radio CSP

Background, industries and the impact of the internet 1)  How have our music listening habits changed since 1960? It has developed a lot. However, people have more accessibility these days so it they listen to it more often whereas in 1960s they can only to a song on the radio at a specific time. 2) When did Apple Beats 1 Radio launch and what is it? It was launched in 2015. Apple Beat 1 is a free live streaming global radio station. 3) What is the difference between Beats 1 Radio, iTunes and Apple Music? iTunes - media ownership Beats 1 radio - internet based global radio station Apple Music - streaming 4) Why was Apple so keen to enter the online music world and compete with Spotify, Deezer and Amazon Music (and others)? They could have the accessibility For people all over the world to view this. 5) Why did Apple choose the three selected DJs for launch?  They could get more control over the streaming market and also gain more viewers. 6) How does the use of DJs dif